When it comes to events such as “hack days” and “hackathons,” most of what we understand, or pretend to understand, is pretty rudimentary: geeky computer science guys and gals typing ferociously away at their computers just so something productive can come to be. That is, at least what I imagined what Boston VR Hack Day was […]Read more "Boston VR Meetup brings together professionals from all industries"
Caffe Bene. 333 Massachusetts Ave, Boston, MA. Closest T Stop – Symphony. Hours. Mon-Thurs 7am-11pm. Fri-Sat 7am-12am. Sun 8am-11pm. Inspired by its European counterparts in morning beverages, Caffe Bene is a Korean business located a few steps away from the Green Line Symphony Station. The menu featured everything from an assortment of breakfast sandwiches, sweet delights, and […]Read more "When East meets West – Caffe Bene Review"
Glen Keane had lived a full life. He is renowned in the eyes of animators as the person behind The Little Mermaid, Beauty and the Beast, Aladdin, Tangled and so much more. Duet is just his latest slice of Disney magic the Keane wanted to share with the world. Unlike his previous endeavors, Duet was made completely […]Read more "Incorporating Virtual Reality into Arts: Glen Keane’s Duet"
For my final project, I have decided to feature Boston-based Harmonix‘s endeavor into Virtual Reality: Harmonix Music VR. As the pioneers of musical games such as Rock Band, and Dance Central, the company had already had a long history in the combinations of different media for entertainment. Their newest project, however, presents not only the opportunity to mime your […]Read more "My Final Project: The Combination of Music, Arts, and Gaming through Virtual Reality"
The Shining is creepy. Other than a detailed exposition that sets up the film’s premise in its first 20 minutes, the audience is engulfed in a creepy and eery vibe for two entire hours. I watched it for the first time with a few friends last week; we were screaming by the film’s climax. A huge […]Read more "Horror: A Genre where Virtual Reality Shines"
As written about in my previous blogs, the technology around Virtual Reality has already been incorporated into various fields outside of Video Gaming. From creating activist pieces featuring Syrian Refugees to the advent of Virtual Reality in Pornography, the limits of this technology is as wide as the human imagination. Over the past two weeks, […]Read more "Northeastern University ReGaming Lab: How Virtual and Augmented Reality Can Change Physical and Occupation Therapy"
Konami, one of Japan’s video gaming giants, recently had what can be called a minor coup. Its top producers, Hideo Kojima, scraped up a large portion of the company’s talents under him as well as the horror-genre sequel Silent Hill as he severed ties with Konami to form his new studio: Kojima Productions. The Company’s first project, which carried […]Read more "Virtual Reality and the Ever Combining Worlds of Media"
Disclaimer: No products mentioned in this post were used for subjects of research. *** A week ago, My father called me. He took some time out of his schedule and talked for an entire hour. He was excited, though slightly anxious and terrified. He talked about a new business venture that could give investors a 300 […]Read more "[NOT SAFE FOR WORK] Technology and Pornography: How Virtual Reality is Combining Two of Japan’s Defining Industries."
Fresh Off the Boat, Restaurant owner and writer Eddie Huang’s ABC sitcom about a Taiwanese American Immigrant family, featured an interesting scene in its first season. Eddie Huang’s younger self is seen opening the school lunch his mother packed for him: several delicate looking rice dumplings that were met with the jeers of his white classmates […]Read more "Chinese Students Association Culture Show: A Celebration of Chinese Heritage"
Warning: Graphic Content The shot: a close up of a young girl. The flag of her beloved country is painted on her face. She sings about a dream for peace and freedom in a childish hymn. A bomb falls at the 12 second mark. For a brief moment, time seemed to have stopped; every single person […]Read more "Project Syria: In the shoes of war refugees through Virtual Reality Activism"